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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Weapon_RailGun : WeaponBase
{
public override string name => "¹ìµÀÅÚ";
public override string iconPath => "";
public override AutoMode autoMode => AutoMode.Interval;
public override void OnTrigger(GameObject owner)
{
}
}
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