diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/AfterMatchUIManager.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'GameCode/AfterMatchUIManager.cs')
| -rw-r--r-- | GameCode/AfterMatchUIManager.cs | 251 |
1 files changed, 0 insertions, 251 deletions
diff --git a/GameCode/AfterMatchUIManager.cs b/GameCode/AfterMatchUIManager.cs deleted file mode 100644 index 1310934..0000000 --- a/GameCode/AfterMatchUIManager.cs +++ /dev/null @@ -1,251 +0,0 @@ -using System.Collections; -using Rewired; -using TMPro; -using UnityEngine; -using UnityEngine.UI; - -public class AfterMatchUIManager : MonoBehaviour -{ - [Header("Score Screen")] - [SerializeField] - private GameObject scoreScreenUI; - - [SerializeField] - private TMP_Text ingameHighscore; - - [SerializeField] - private TMP_Text goldBonus; - - [SerializeField] - private TMP_Text mutationBonus; - - [SerializeField] - private TMP_Text totalScore; - - [SerializeField] - private GameObject newPersonalBest; - - [Header("Graphs")] - [SerializeField] - private GameObject graphs; - - [SerializeField] - private GraphDrawer graphDrawerA; - - [SerializeField] - private GraphDrawer graphDrawerB; - - [Header("Leveling")] - [SerializeField] - private GameObject levelingProgressUI; - - [SerializeField] - private TMP_Text currentLevelTxt1; - - [SerializeField] - private RectTransform levelingBarBack; - - [SerializeField] - private RectTransform levelingBarFront; - - [SerializeField] - private TMP_Text xpDisplay; - - [SerializeField] - private Image rewardPreview1; - - [Header("Rewards")] - [SerializeField] - private GameObject rewardDisplayUI; - - [SerializeField] - private TMP_Text currentLevelTxt2; - - [SerializeField] - private Image rewardPreview2; - - [SerializeField] - private TMP_Text itemName; - - [SerializeField] - private TMP_Text itemDescription; - - [Header("Max Level")] - [SerializeField] - private GameObject maxLevelReachedUI; - - [SerializeField] - private GameObject demoLockedUI; - - [Header("Settings")] - [SerializeField] - private float timeToFillUpABar = 5f; - - [SerializeField] - private float waitAtBeginning = 0.25f; - - [SerializeField] - private float waitAfterFillingUpABar = 0.25f; - - [SerializeField] - private float waitBeforeYouCanInteract = 0.25f; - - private PerkManager perkManager; - - private MetaLevel nextMetaLevel; - - private Player input; - - private void Start() - { - perkManager = PerkManager.instance; - StartCoroutine(ShowRewards()); - input = ReInput.players.GetPlayer(0); - } - - private IEnumerator ShowRewards() - { - EnableScoreUI(); - ingameHighscore.text = SceneTransitionManager.instance.IngameScoreFromLastMatch.ToString(); - goldBonus.text = "+" + SceneTransitionManager.instance.GoldBonusScoreFromLastMatch; - mutationBonus.text = "+" + SceneTransitionManager.instance.MutatorBonusScoreFromLastMatch; - totalScore.text = SceneTransitionManager.instance.TotalScoreFromLastMatch.ToString(); - newPersonalBest.SetActive(SceneTransitionManager.instance.TotalScoreFromLastMatchIsNewPersonalRecord); - yield return new WaitForSeconds(waitAtBeginning); - while (!input.GetButtonDown("Interact")) - { - yield return null; - } - int xpToGive = SceneTransitionManager.instance.TotalScoreFromLastMatch; - yield return SelectNextMetaLevel(); - EnableLevelingProgressUI(); - currentLevelTxt1.text = "Level " + perkManager.level; - rewardPreview1.sprite = nextMetaLevel.reward.icon; - UpdateLevelingBar(); - yield return new WaitForSeconds(waitAtBeginning); - float xPTrickleSpeed = (float)nextMetaLevel.requiredXp / timeToFillUpABar; - float xpTrickle = 0f; - while (xpToGive > 0) - { - xpTrickle += xPTrickleSpeed * Time.deltaTime; - int num = (int)xpTrickle; - xpTrickle -= (float)num; - xpToGive -= num; - if (xpToGive < 0) - { - num -= xpToGive; - } - perkManager.xp += num; - UpdateLevelingBar(); - if (perkManager.xp >= nextMetaLevel.requiredXp) - { - yield return new WaitForSeconds(waitAfterFillingUpABar); - EnableRewardDisplayUI(); - currentLevelTxt2.text = "Level " + (1 + perkManager.level); - rewardPreview2.sprite = nextMetaLevel.reward.icon; - itemName.text = nextMetaLevel.reward.displayName; - itemDescription.text = nextMetaLevel.reward.description; - yield return new WaitForSeconds(waitBeforeYouCanInteract); - while (!input.GetButtonDown("Interact")) - { - yield return null; - } - perkManager.xp -= nextMetaLevel.requiredXp; - perkManager.UnlockedEquippables.Add(nextMetaLevel.reward); - perkManager.level++; - yield return SelectNextMetaLevel(); - xPTrickleSpeed = (float)nextMetaLevel.requiredXp / timeToFillUpABar; - currentLevelTxt1.text = "Level " + perkManager.level; - rewardPreview1.sprite = nextMetaLevel.reward.icon; - EnableLevelingProgressUI(); - } - yield return null; - } - yield return null; - while (!input.GetButtonDown("Interact")) - { - yield return null; - } - LevelProgressManager.instance.GetLevelDataForScene(SceneTransitionManager.instance.ComingFromGameplayScene).SaveScoreAndStatsToBestIfBest(_endOfMatch: true); - SteamManager.Instance.UploadHighscore(SceneTransitionManager.instance.TotalScoreFromLastMatch, SceneTransitionManager.instance.ComingFromGameplayScene); - SaveLoadManager.instance.SaveGame(); - SceneTransitionManager.instance.TransitionFromEndScreenToLevelSelect(); - } - - private IEnumerator SelectNextMetaLevel() - { - nextMetaLevel = perkManager.NextMetaLevel; - if (nextMetaLevel == null) - { - EnableMaxLevelReachedUI(); - yield return new WaitForSeconds(waitBeforeYouCanInteract); - while (!input.GetButtonDown("Interact")) - { - yield return null; - } - SceneTransitionManager.instance.TransitionFromEndScreenToLevelSelect(); - StopAllCoroutines(); - yield return null; - } - } - - private void DisableAllUI() - { - levelingProgressUI.SetActive(value: false); - rewardDisplayUI.SetActive(value: false); - maxLevelReachedUI.SetActive(value: false); - graphs.SetActive(value: false); - scoreScreenUI.SetActive(value: false); - demoLockedUI.SetActive(value: false); - } - - private void EnableLevelingProgressUI() - { - DisableAllUI(); - levelingProgressUI.SetActive(value: true); - } - - private void EnableRewardDisplayUI() - { - DisableAllUI(); - rewardDisplayUI.SetActive(value: true); - } - - private void EnableMaxLevelReachedUI() - { - DisableAllUI(); - maxLevelReachedUI.SetActive(value: true); - } - - private void EnableDemoLockedUI() - { - DisableAllUI(); - demoLockedUI.SetActive(value: true); - } - - private void EnableGraphsUI() - { - DisableAllUI(); - graphs.SetActive(value: false); - } - - private void EnableScoreUI() - { - DisableAllUI(); - scoreScreenUI.SetActive(value: true); - } - - private void UpdateLevelingBar() - { - xpDisplay.text = perkManager.xp + " / " + nextMetaLevel.requiredXp; - SetLevelingParPercentage((float)perkManager.xp / (float)nextMetaLevel.requiredXp); - } - - private void SetLevelingParPercentage(float _percentage) - { - float width = levelingBarBack.rect.width; - float num = width * _percentage; - levelingBarFront.localScale = new Vector3(_percentage, 1f, 1f); - levelingBarFront.localPosition = new Vector3(num / 2f - width / 2f, 0f, 0f); - } -} |
