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authorchai <215380520@qq.com>2023-11-02 11:51:31 +0800
committerchai <215380520@qq.com>2023-11-02 11:51:31 +0800
commit7f493f682503f5186308de7b8f74b5b49233cfe4 (patch)
tree8a91e2056bc79788ee4735dce88b8d516ba12beb /GameCode/ApplyUpgradeIndicatorColor.cs
+init
Diffstat (limited to 'GameCode/ApplyUpgradeIndicatorColor.cs')
-rw-r--r--GameCode/ApplyUpgradeIndicatorColor.cs15
1 files changed, 15 insertions, 0 deletions
diff --git a/GameCode/ApplyUpgradeIndicatorColor.cs b/GameCode/ApplyUpgradeIndicatorColor.cs
new file mode 100644
index 0000000..065accb
--- /dev/null
+++ b/GameCode/ApplyUpgradeIndicatorColor.cs
@@ -0,0 +1,15 @@
+using Shapes;
+using UnityEngine;
+
+[RequireComponent(typeof(Rectangle))]
+public class ApplyUpgradeIndicatorColor : MonoBehaviour
+{
+ private void Start()
+ {
+ Rectangle component = GetComponent<Rectangle>();
+ if ((bool)ColorAndLightManager.currentColorscheme)
+ {
+ component.Color = ColorAndLightManager.currentColorscheme.upgradeInteractorColor;
+ }
+ }
+}