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authorchai <215380520@qq.com>2023-11-02 11:51:31 +0800
committerchai <215380520@qq.com>2023-11-02 11:51:31 +0800
commit7f493f682503f5186308de7b8f74b5b49233cfe4 (patch)
tree8a91e2056bc79788ee4735dce88b8d516ba12beb /GameCode/BlacksmithUpgrades.cs
+init
Diffstat (limited to 'GameCode/BlacksmithUpgrades.cs')
-rw-r--r--GameCode/BlacksmithUpgrades.cs35
1 files changed, 35 insertions, 0 deletions
diff --git a/GameCode/BlacksmithUpgrades.cs b/GameCode/BlacksmithUpgrades.cs
new file mode 100644
index 0000000..e9b0f6a
--- /dev/null
+++ b/GameCode/BlacksmithUpgrades.cs
@@ -0,0 +1,35 @@
+using UnityEngine;
+
+public class BlacksmithUpgrades : MonoBehaviour
+{
+ public static BlacksmithUpgrades instance;
+
+ public float meleeDamage = 1f;
+
+ public float rangedDamage = 1f;
+
+ public float meleeResistance = 1f;
+
+ public float rangedResistance = 1f;
+
+ private void Awake()
+ {
+ instance = this;
+ }
+
+ private void Start()
+ {
+ if (PerkManager.instance.MeleeResistenceActive)
+ {
+ meleeResistance *= PerkManager.instance.meleeResistence_AmountMulti;
+ }
+ if (PerkManager.instance.RangedResistenceActive)
+ {
+ rangedResistance *= PerkManager.instance.rangedResistence_AmountMulti;
+ }
+ }
+
+ private void Update()
+ {
+ }
+}