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authorchai <215380520@qq.com>2023-11-02 11:51:31 +0800
committerchai <215380520@qq.com>2023-11-02 11:51:31 +0800
commit7f493f682503f5186308de7b8f74b5b49233cfe4 (patch)
tree8a91e2056bc79788ee4735dce88b8d516ba12beb /GameCode/CancelOrOpenPauseMenu.cs
+init
Diffstat (limited to 'GameCode/CancelOrOpenPauseMenu.cs')
-rw-r--r--GameCode/CancelOrOpenPauseMenu.cs30
1 files changed, 30 insertions, 0 deletions
diff --git a/GameCode/CancelOrOpenPauseMenu.cs b/GameCode/CancelOrOpenPauseMenu.cs
new file mode 100644
index 0000000..fc06dee
--- /dev/null
+++ b/GameCode/CancelOrOpenPauseMenu.cs
@@ -0,0 +1,30 @@
+using Rewired;
+using UnityEngine;
+
+public class CancelOrOpenPauseMenu : MonoBehaviour
+{
+ private Player input;
+
+ private ChoiceManager choiceManager;
+
+ private void Start()
+ {
+ input = ReInput.players.GetPlayer(0);
+ choiceManager = ChoiceManager.instance;
+ }
+
+ private void Update()
+ {
+ if (input.GetButtonDown("Pause Menu & Cancel"))
+ {
+ if (choiceManager.ChoiceCoroutineRunning)
+ {
+ choiceManager.CancelChoice();
+ }
+ else
+ {
+ SceneTransitionManager.instance.TransitionFromGameplayToEndScreen(ScoreManager.Instance.CurrentScore, 0, 0);
+ }
+ }
+ }
+}