summaryrefslogtreecommitdiff
path: root/GameCode/CancelOrOpenPauseMenu.cs
diff options
context:
space:
mode:
authorchai <215380520@qq.com>2024-05-19 16:05:01 +0800
committerchai <215380520@qq.com>2024-05-19 16:05:01 +0800
commitc5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch)
treea6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/CancelOrOpenPauseMenu.cs
parent48b64e573a1709dc923cb9162b55be0246b3ff63 (diff)
* move
Diffstat (limited to 'GameCode/CancelOrOpenPauseMenu.cs')
-rw-r--r--GameCode/CancelOrOpenPauseMenu.cs30
1 files changed, 0 insertions, 30 deletions
diff --git a/GameCode/CancelOrOpenPauseMenu.cs b/GameCode/CancelOrOpenPauseMenu.cs
deleted file mode 100644
index fc06dee..0000000
--- a/GameCode/CancelOrOpenPauseMenu.cs
+++ /dev/null
@@ -1,30 +0,0 @@
-using Rewired;
-using UnityEngine;
-
-public class CancelOrOpenPauseMenu : MonoBehaviour
-{
- private Player input;
-
- private ChoiceManager choiceManager;
-
- private void Start()
- {
- input = ReInput.players.GetPlayer(0);
- choiceManager = ChoiceManager.instance;
- }
-
- private void Update()
- {
- if (input.GetButtonDown("Pause Menu & Cancel"))
- {
- if (choiceManager.ChoiceCoroutineRunning)
- {
- choiceManager.CancelChoice();
- }
- else
- {
- SceneTransitionManager.instance.TransitionFromGameplayToEndScreen(ScoreManager.Instance.CurrentScore, 0, 0);
- }
- }
- }
-}