diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/DestroyOrDisableOnEnable.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'GameCode/DestroyOrDisableOnEnable.cs')
| -rw-r--r-- | GameCode/DestroyOrDisableOnEnable.cs | 27 |
1 files changed, 0 insertions, 27 deletions
diff --git a/GameCode/DestroyOrDisableOnEnable.cs b/GameCode/DestroyOrDisableOnEnable.cs deleted file mode 100644 index 5879f90..0000000 --- a/GameCode/DestroyOrDisableOnEnable.cs +++ /dev/null @@ -1,27 +0,0 @@ -using UnityEngine; - -public class DestroyOrDisableOnEnable : MonoBehaviour -{ - [SerializeField] - private Hp[] destroy; - - [SerializeField] - private GameObject[] disable; - - private void OnEnable() - { - Hp[] array = destroy; - foreach (Hp hp in array) - { - if (hp.gameObject.activeInHierarchy) - { - hp.TakeDamage(1E+09f); - } - } - GameObject[] array2 = disable; - for (int i = 0; i < array2.Length; i++) - { - array2[i].SetActive(value: false); - } - } -} |
