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authorchai <215380520@qq.com>2023-11-02 11:51:31 +0800
committerchai <215380520@qq.com>2023-11-02 11:51:31 +0800
commit7f493f682503f5186308de7b8f74b5b49233cfe4 (patch)
tree8a91e2056bc79788ee4735dce88b8d516ba12beb /GameCode/Invulnerable.cs
+init
Diffstat (limited to 'GameCode/Invulnerable.cs')
-rw-r--r--GameCode/Invulnerable.cs16
1 files changed, 16 insertions, 0 deletions
diff --git a/GameCode/Invulnerable.cs b/GameCode/Invulnerable.cs
new file mode 100644
index 0000000..9a7857c
--- /dev/null
+++ b/GameCode/Invulnerable.cs
@@ -0,0 +1,16 @@
+using UnityEngine;
+
+public class Invulnerable : MonoBehaviour
+{
+ private Hp hp;
+
+ private void Start()
+ {
+ hp = GetComponent<Hp>();
+ }
+
+ private void Update()
+ {
+ hp.Heal(1000000f);
+ }
+}