summaryrefslogtreecommitdiff
path: root/GameCode/Invulnerable.cs
diff options
context:
space:
mode:
authorchai <215380520@qq.com>2024-05-19 16:05:01 +0800
committerchai <215380520@qq.com>2024-05-19 16:05:01 +0800
commitc5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch)
treea6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/Invulnerable.cs
parent48b64e573a1709dc923cb9162b55be0246b3ff63 (diff)
* move
Diffstat (limited to 'GameCode/Invulnerable.cs')
-rw-r--r--GameCode/Invulnerable.cs16
1 files changed, 0 insertions, 16 deletions
diff --git a/GameCode/Invulnerable.cs b/GameCode/Invulnerable.cs
deleted file mode 100644
index 9a7857c..0000000
--- a/GameCode/Invulnerable.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using UnityEngine;
-
-public class Invulnerable : MonoBehaviour
-{
- private Hp hp;
-
- private void Start()
- {
- hp = GetComponent<Hp>();
- }
-
- private void Update()
- {
- hp.Heal(1000000f);
- }
-}