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authorchai <215380520@qq.com>2023-11-02 11:51:31 +0800
committerchai <215380520@qq.com>2023-11-02 11:51:31 +0800
commit7f493f682503f5186308de7b8f74b5b49233cfe4 (patch)
tree8a91e2056bc79788ee4735dce88b8d516ba12beb /GameCode/Mill_ImprovedPlow.cs
+init
Diffstat (limited to 'GameCode/Mill_ImprovedPlow.cs')
-rw-r--r--GameCode/Mill_ImprovedPlow.cs26
1 files changed, 26 insertions, 0 deletions
diff --git a/GameCode/Mill_ImprovedPlow.cs b/GameCode/Mill_ImprovedPlow.cs
new file mode 100644
index 0000000..7508fc1
--- /dev/null
+++ b/GameCode/Mill_ImprovedPlow.cs
@@ -0,0 +1,26 @@
+using UnityEngine;
+
+public class Mill_ImprovedPlow : MonoBehaviour
+{
+ [SerializeField]
+ private BuildSlot buildSlot;
+
+ public Mesh lvl2Mesh;
+
+ public Mesh lvl3Mesh;
+
+ private void OnEnable()
+ {
+ buildSlot.upgrades[1].upgradeBranches[0].replacementMesh = lvl2Mesh;
+ buildSlot.upgrades[2].upgradeBranches[0].replacementMesh = lvl3Mesh;
+ foreach (BuildSlot.UpgradeBranch upgradeBranch in buildSlot.Upgrades[1].upgradeBranches)
+ {
+ upgradeBranch.goldIncomeChange++;
+ }
+ foreach (BuildSlot.UpgradeBranch upgradeBranch2 in buildSlot.Upgrades[2].upgradeBranches)
+ {
+ upgradeBranch2.goldIncomeChange++;
+ }
+ Object.Destroy(base.gameObject);
+ }
+}