diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/OnDamageFeedbackHandler.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'GameCode/OnDamageFeedbackHandler.cs')
| -rw-r--r-- | GameCode/OnDamageFeedbackHandler.cs | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/GameCode/OnDamageFeedbackHandler.cs b/GameCode/OnDamageFeedbackHandler.cs deleted file mode 100644 index 82aed25..0000000 --- a/GameCode/OnDamageFeedbackHandler.cs +++ /dev/null @@ -1,28 +0,0 @@ -using UnityEngine; - -public class OnDamageFeedbackHandler : MonoBehaviour -{ - public Hp target; - - public MaterialFlasherFX flasher; - - public GameObject onDmgByPlayerFX; - - private void Start() - { - target.OnReceiveDamage.AddListener(TakeDamage); - } - - private void TakeDamage(bool causedByPlayer) - { - if (causedByPlayer) - { - Object.Instantiate(onDmgByPlayerFX, target.transform.position + Vector3.up * target.hitFeedbackHeight, onDmgByPlayerFX.transform.rotation); - flasher.TriggerFlash(special: true); - } - else - { - flasher.TriggerFlash(special: false); - } - } -} |
