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authorchai <215380520@qq.com>2023-11-02 11:51:31 +0800
committerchai <215380520@qq.com>2023-11-02 11:51:31 +0800
commit7f493f682503f5186308de7b8f74b5b49233cfe4 (patch)
tree8a91e2056bc79788ee4735dce88b8d516ba12beb /GameCode/PerkCostModifyer.cs
+init
Diffstat (limited to 'GameCode/PerkCostModifyer.cs')
-rw-r--r--GameCode/PerkCostModifyer.cs21
1 files changed, 21 insertions, 0 deletions
diff --git a/GameCode/PerkCostModifyer.cs b/GameCode/PerkCostModifyer.cs
new file mode 100644
index 0000000..d4e2d62
--- /dev/null
+++ b/GameCode/PerkCostModifyer.cs
@@ -0,0 +1,21 @@
+using UnityEngine;
+
+public class PerkCostModifyer : MonoBehaviour
+{
+ public Equippable requiredPerk;
+
+ public int[] upgradeCostChange;
+
+ private void Start()
+ {
+ if (PerkManager.IsEquipped(requiredPerk))
+ {
+ BuildSlot component = GetComponent<BuildSlot>();
+ for (int i = 0; i < component.Upgrades.Count; i++)
+ {
+ component.Upgrades[i].cost += upgradeCostChange[i];
+ }
+ }
+ Object.Destroy(this);
+ }
+}