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authorchai <215380520@qq.com>2024-05-19 16:05:01 +0800
committerchai <215380520@qq.com>2024-05-19 16:05:01 +0800
commitc5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch)
treea6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/PerkIncomeModifyer.cs
parent48b64e573a1709dc923cb9162b55be0246b3ff63 (diff)
* move
Diffstat (limited to 'GameCode/PerkIncomeModifyer.cs')
-rw-r--r--GameCode/PerkIncomeModifyer.cs24
1 files changed, 0 insertions, 24 deletions
diff --git a/GameCode/PerkIncomeModifyer.cs b/GameCode/PerkIncomeModifyer.cs
deleted file mode 100644
index 14de63d..0000000
--- a/GameCode/PerkIncomeModifyer.cs
+++ /dev/null
@@ -1,24 +0,0 @@
-using UnityEngine;
-
-public class PerkIncomeModifyer : MonoBehaviour
-{
- public Equippable requiredPerk;
-
- public int[] upgradeIncomeChange;
-
- private void Start()
- {
- if (PerkManager.IsEquipped(requiredPerk))
- {
- BuildSlot component = GetComponent<BuildSlot>();
- for (int i = 0; i < component.Upgrades.Count; i++)
- {
- foreach (BuildSlot.UpgradeBranch upgradeBranch in component.Upgrades[i].upgradeBranches)
- {
- upgradeBranch.goldIncomeChange += upgradeIncomeChange[i];
- }
- }
- }
- Object.Destroy(this);
- }
-}