diff options
| author | chai <215380520@qq.com> | 2023-11-02 11:51:31 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2023-11-02 11:51:31 +0800 |
| commit | 7f493f682503f5186308de7b8f74b5b49233cfe4 (patch) | |
| tree | 8a91e2056bc79788ee4735dce88b8d516ba12beb /GameCode/PlayLevelButton.cs | |
+init
Diffstat (limited to 'GameCode/PlayLevelButton.cs')
| -rw-r--r-- | GameCode/PlayLevelButton.cs | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/GameCode/PlayLevelButton.cs b/GameCode/PlayLevelButton.cs new file mode 100644 index 0000000..b330372 --- /dev/null +++ b/GameCode/PlayLevelButton.cs @@ -0,0 +1,40 @@ +using UnityEngine; +using UnityEngine.EventSystems; +using UnityEngine.UI; + +public class PlayLevelButton : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler +{ + private bool mouseIsOver; + + private Color colorBasic; + + private Image image; + + [SerializeField] + private Color hoverColor; + + private void Start() + { + image = GetComponent<Image>(); + colorBasic = image.color; + } + + public void OnPointerEnter(PointerEventData eventData) + { + mouseIsOver = true; + } + + public void OnPointerExit(PointerEventData eventData) + { + mouseIsOver = false; + } + + private void Update() + { + image.color = (mouseIsOver ? hoverColor : colorBasic); + if (Input.GetMouseButtonDown(0) && mouseIsOver) + { + LevelSelectManager.instance.PlayButtonPressed(); + } + } +} |
