diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/PlayLevelButton.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'GameCode/PlayLevelButton.cs')
| -rw-r--r-- | GameCode/PlayLevelButton.cs | 40 |
1 files changed, 0 insertions, 40 deletions
diff --git a/GameCode/PlayLevelButton.cs b/GameCode/PlayLevelButton.cs deleted file mode 100644 index b330372..0000000 --- a/GameCode/PlayLevelButton.cs +++ /dev/null @@ -1,40 +0,0 @@ -using UnityEngine; -using UnityEngine.EventSystems; -using UnityEngine.UI; - -public class PlayLevelButton : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler -{ - private bool mouseIsOver; - - private Color colorBasic; - - private Image image; - - [SerializeField] - private Color hoverColor; - - private void Start() - { - image = GetComponent<Image>(); - colorBasic = image.color; - } - - public void OnPointerEnter(PointerEventData eventData) - { - mouseIsOver = true; - } - - public void OnPointerExit(PointerEventData eventData) - { - mouseIsOver = false; - } - - private void Update() - { - image.color = (mouseIsOver ? hoverColor : colorBasic); - if (Input.GetMouseButtonDown(0) && mouseIsOver) - { - LevelSelectManager.instance.PlayButtonPressed(); - } - } -} |
