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authorchai <215380520@qq.com>2023-11-02 11:51:31 +0800
committerchai <215380520@qq.com>2023-11-02 11:51:31 +0800
commit7f493f682503f5186308de7b8f74b5b49233cfe4 (patch)
tree8a91e2056bc79788ee4735dce88b8d516ba12beb /GameCode/PlayOneShotAfterSeconds.cs
+init
Diffstat (limited to 'GameCode/PlayOneShotAfterSeconds.cs')
-rw-r--r--GameCode/PlayOneShotAfterSeconds.cs22
1 files changed, 22 insertions, 0 deletions
diff --git a/GameCode/PlayOneShotAfterSeconds.cs b/GameCode/PlayOneShotAfterSeconds.cs
new file mode 100644
index 0000000..1bf1a43
--- /dev/null
+++ b/GameCode/PlayOneShotAfterSeconds.cs
@@ -0,0 +1,22 @@
+using UnityEngine;
+
+public class PlayOneShotAfterSeconds : MonoBehaviour
+{
+ public float initialDelay = 1f;
+
+ public ThronefallAudioManager.AudioOneShot type;
+
+ private float timer;
+
+ private void Update()
+ {
+ if (timer <= initialDelay)
+ {
+ timer += Time.deltaTime;
+ if (timer > initialDelay)
+ {
+ ThronefallAudioManager.WorldSpaceOneShot(type, base.transform.position);
+ }
+ }
+ }
+}