diff options
| author | chai <215380520@qq.com> | 2023-11-02 11:51:31 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2023-11-02 11:51:31 +0800 |
| commit | 7f493f682503f5186308de7b8f74b5b49233cfe4 (patch) | |
| tree | 8a91e2056bc79788ee4735dce88b8d516ba12beb /GameCode/PlayerAttackAnimator.cs | |
+init
Diffstat (limited to 'GameCode/PlayerAttackAnimator.cs')
| -rw-r--r-- | GameCode/PlayerAttackAnimator.cs | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/GameCode/PlayerAttackAnimator.cs b/GameCode/PlayerAttackAnimator.cs new file mode 100644 index 0000000..10407a6 --- /dev/null +++ b/GameCode/PlayerAttackAnimator.cs @@ -0,0 +1,27 @@ +using System.Collections.Generic; +using UnityEngine; + +public class PlayerAttackAnimator : MonoBehaviour +{ + public List<OneShotAnimationBase> animations = new List<OneShotAnimationBase>(); + + private ManualAttack playerAttack; + + public void AssignAttack(ManualAttack attack) + { + playerAttack = attack; + playerAttack.onAttack.AddListener(TriggerAnimations); + } + + private void TriggerAnimations() + { + if (!base.gameObject.activeInHierarchy) + { + return; + } + foreach (OneShotAnimationBase animation in animations) + { + animation.Trigger(); + } + } +} |
