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authorchai <215380520@qq.com>2023-11-02 11:51:31 +0800
committerchai <215380520@qq.com>2023-11-02 11:51:31 +0800
commit7f493f682503f5186308de7b8f74b5b49233cfe4 (patch)
tree8a91e2056bc79788ee4735dce88b8d516ba12beb /GameCode/PriorityAudioListener.cs
+init
Diffstat (limited to 'GameCode/PriorityAudioListener.cs')
-rw-r--r--GameCode/PriorityAudioListener.cs27
1 files changed, 27 insertions, 0 deletions
diff --git a/GameCode/PriorityAudioListener.cs b/GameCode/PriorityAudioListener.cs
new file mode 100644
index 0000000..127e5fb
--- /dev/null
+++ b/GameCode/PriorityAudioListener.cs
@@ -0,0 +1,27 @@
+using System.Collections;
+using UnityEngine;
+
+public class PriorityAudioListener : MonoBehaviour
+{
+ private void OnEnable()
+ {
+ StartCoroutine(ExecuteAfterTime());
+ }
+
+ private IEnumerator ExecuteAfterTime()
+ {
+ while (BackupAudioListener.Instance == null)
+ {
+ yield return null;
+ }
+ BackupAudioListener.Instance.EnableBackupListener(enable: false);
+ }
+
+ private void OnDisable()
+ {
+ if (BackupAudioListener.Instance != null)
+ {
+ BackupAudioListener.Instance.EnableBackupListener(enable: true);
+ }
+ }
+}