diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/PriorityAudioListener.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'GameCode/PriorityAudioListener.cs')
| -rw-r--r-- | GameCode/PriorityAudioListener.cs | 27 |
1 files changed, 0 insertions, 27 deletions
diff --git a/GameCode/PriorityAudioListener.cs b/GameCode/PriorityAudioListener.cs deleted file mode 100644 index 127e5fb..0000000 --- a/GameCode/PriorityAudioListener.cs +++ /dev/null @@ -1,27 +0,0 @@ -using System.Collections; -using UnityEngine; - -public class PriorityAudioListener : MonoBehaviour -{ - private void OnEnable() - { - StartCoroutine(ExecuteAfterTime()); - } - - private IEnumerator ExecuteAfterTime() - { - while (BackupAudioListener.Instance == null) - { - yield return null; - } - BackupAudioListener.Instance.EnableBackupListener(enable: false); - } - - private void OnDisable() - { - if (BackupAudioListener.Instance != null) - { - BackupAudioListener.Instance.EnableBackupListener(enable: true); - } - } -} |
