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authorchai <215380520@qq.com>2024-05-19 16:05:01 +0800
committerchai <215380520@qq.com>2024-05-19 16:05:01 +0800
commitc5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch)
treea6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/ProductionBar.cs
parent48b64e573a1709dc923cb9162b55be0246b3ff63 (diff)
* move
Diffstat (limited to 'GameCode/ProductionBar.cs')
-rw-r--r--GameCode/ProductionBar.cs23
1 files changed, 0 insertions, 23 deletions
diff --git a/GameCode/ProductionBar.cs b/GameCode/ProductionBar.cs
deleted file mode 100644
index 2f838a1..0000000
--- a/GameCode/ProductionBar.cs
+++ /dev/null
@@ -1,23 +0,0 @@
-using MPUIKIT;
-using UnityEngine;
-
-public class ProductionBar : MonoBehaviour
-{
- [SerializeField]
- private GameObject canvasParent;
-
- [SerializeField]
- private MPImage fill;
-
- private float fillAmount = -1f;
-
- public void UpdateVisual(float _fillAmount)
- {
- if (fillAmount != _fillAmount)
- {
- canvasParent.SetActive(_fillAmount > 0f);
- fill.fillAmount = _fillAmount;
- fillAmount = _fillAmount;
- }
- }
-}