diff options
| author | chai <215380520@qq.com> | 2023-11-02 11:51:31 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2023-11-02 11:51:31 +0800 |
| commit | 7f493f682503f5186308de7b8f74b5b49233cfe4 (patch) | |
| tree | 8a91e2056bc79788ee4735dce88b8d516ba12beb /GameCode/ProjectileAudio.cs | |
+init
Diffstat (limited to 'GameCode/ProjectileAudio.cs')
| -rw-r--r-- | GameCode/ProjectileAudio.cs | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/GameCode/ProjectileAudio.cs b/GameCode/ProjectileAudio.cs new file mode 100644 index 0000000..7390613 --- /dev/null +++ b/GameCode/ProjectileAudio.cs @@ -0,0 +1,37 @@ +using UnityEngine; + +public class ProjectileAudio : MonoBehaviour +{ + public enum ProjectileType + { + Catapult + } + + public AimbotProjectile target; + + public AudioSource aSource; + + public ProjectileType projectile; + + public float pitchrange = 0.2f; + + private void Start() + { + if (target != null) + { + target.onHit.AddListener(PlayImpact); + } + if (projectile == ProjectileType.Catapult) + { + aSource.clip = ThronefallAudioManager.Instance.audioContent.CatapultImpact.GetRandomClip(); + } + aSource.pitch = Random.Range(1f - pitchrange, 1f + pitchrange); + } + + private void PlayImpact() + { + aSource.Play(); + aSource.transform.parent = null; + Object.Destroy(aSource.gameObject, aSource.clip.length); + } +} |
