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authorchai <215380520@qq.com>2023-11-02 11:51:31 +0800
committerchai <215380520@qq.com>2023-11-02 11:51:31 +0800
commit7f493f682503f5186308de7b8f74b5b49233cfe4 (patch)
tree8a91e2056bc79788ee4735dce88b8d516ba12beb /GameCode/ProjectileSpawnAudio.cs
+init
Diffstat (limited to 'GameCode/ProjectileSpawnAudio.cs')
-rw-r--r--GameCode/ProjectileSpawnAudio.cs11
1 files changed, 11 insertions, 0 deletions
diff --git a/GameCode/ProjectileSpawnAudio.cs b/GameCode/ProjectileSpawnAudio.cs
new file mode 100644
index 0000000..de57603
--- /dev/null
+++ b/GameCode/ProjectileSpawnAudio.cs
@@ -0,0 +1,11 @@
+using UnityEngine;
+
+public class ProjectileSpawnAudio : MonoBehaviour
+{
+ public ThronefallAudioManager.AudioOneShot oneShotType;
+
+ private void Start()
+ {
+ ThronefallAudioManager.WorldSpaceOneShot(oneShotType, base.transform.position);
+ }
+}