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| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/ProjectileSpawnAudio.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'GameCode/ProjectileSpawnAudio.cs')
| -rw-r--r-- | GameCode/ProjectileSpawnAudio.cs | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/GameCode/ProjectileSpawnAudio.cs b/GameCode/ProjectileSpawnAudio.cs deleted file mode 100644 index de57603..0000000 --- a/GameCode/ProjectileSpawnAudio.cs +++ /dev/null @@ -1,11 +0,0 @@ -using UnityEngine; - -public class ProjectileSpawnAudio : MonoBehaviour -{ - public ThronefallAudioManager.AudioOneShot oneShotType; - - private void Start() - { - ThronefallAudioManager.WorldSpaceOneShot(oneShotType, base.transform.position); - } -} |
