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authorchai <215380520@qq.com>2024-05-19 16:05:01 +0800
committerchai <215380520@qq.com>2024-05-19 16:05:01 +0800
commitc5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch)
treea6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/QuestConditionEquippable.cs
parent48b64e573a1709dc923cb9162b55be0246b3ff63 (diff)
* move
Diffstat (limited to 'GameCode/QuestConditionEquippable.cs')
-rw-r--r--GameCode/QuestConditionEquippable.cs33
1 files changed, 0 insertions, 33 deletions
diff --git a/GameCode/QuestConditionEquippable.cs b/GameCode/QuestConditionEquippable.cs
deleted file mode 100644
index 41c9d94..0000000
--- a/GameCode/QuestConditionEquippable.cs
+++ /dev/null
@@ -1,33 +0,0 @@
-using MPUIKIT;
-using UnityEngine;
-using UnityEngine.UI;
-
-public class QuestConditionEquippable : MonoBehaviour
-{
- public Color weaponBgColor;
-
- public Color perkBgColor;
-
- public Color mutatorBgColor;
-
- public MPImageBasic background;
-
- public Image icon;
-
- public void SetData(Equippable data)
- {
- icon.sprite = data.icon;
- if (data is EquippableWeapon)
- {
- background.color = weaponBgColor;
- }
- if (data is EquippablePerk)
- {
- background.color = perkBgColor;
- }
- if (data is EquippableMutation)
- {
- background.color = mutatorBgColor;
- }
- }
-}