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authorchai <215380520@qq.com>2024-05-19 16:05:01 +0800
committerchai <215380520@qq.com>2024-05-19 16:05:01 +0800
commitc5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch)
treea6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/QuestTagUI.cs
parent48b64e573a1709dc923cb9162b55be0246b3ff63 (diff)
* move
Diffstat (limited to 'GameCode/QuestTagUI.cs')
-rw-r--r--GameCode/QuestTagUI.cs107
1 files changed, 0 insertions, 107 deletions
diff --git a/GameCode/QuestTagUI.cs b/GameCode/QuestTagUI.cs
deleted file mode 100644
index 0930a9c..0000000
--- a/GameCode/QuestTagUI.cs
+++ /dev/null
@@ -1,107 +0,0 @@
-using TMPro;
-using UnityEngine;
-using UnityEngine.UI;
-
-public class QuestTagUI : MonoBehaviour
-{
- [Header("Setup")]
- public Image completeImage;
-
- public Color completeColor;
-
- public Color incompleteColor;
-
- public TMP_Text description;
-
- public Image icon1;
-
- public GameObject crossedOut1;
-
- public Image icon2;
-
- public GameObject crossedOut2;
-
- public Image icon3;
-
- public GameObject crossedOut3;
-
- public TMP_Text goalNumber;
-
- [Header("Quest Texts")]
- public string completeLevel = "Achieve a victory.";
-
- public string achieveScoreOf = "Achieve score:";
-
- public string winWith = "Win with:";
-
- public string winWithout = "Win without:";
-
- public void UpdateVisualization(Quest _quest, LevelData _levelData)
- {
- if (_quest == null || _levelData == null)
- {
- base.gameObject.SetActive(value: false);
- return;
- }
- base.gameObject.SetActive(value: true);
- bool flag = _quest.CheckBeaten(_levelData);
- completeImage.color = (flag ? completeColor : incompleteColor);
- crossedOut1.SetActive(value: false);
- crossedOut2.SetActive(value: false);
- crossedOut3.SetActive(value: false);
- icon1.gameObject.SetActive(value: false);
- icon2.gameObject.SetActive(value: false);
- icon3.gameObject.SetActive(value: false);
- goalNumber.gameObject.SetActive(value: false);
- switch (_quest.questType)
- {
- case Quest.EType.BeatTheLevel:
- description.text = completeLevel;
- break;
- case Quest.EType.AchieveScoreOf:
- description.text = achieveScoreOf;
- goalNumber.gameObject.SetActive(value: true);
- goalNumber.text = _quest.achieveScoreOf.ToString();
- break;
- case Quest.EType.BeatTheLevelWith:
- icon1.gameObject.SetActive(_quest.beatTheLevelWith.Count > 0);
- icon2.gameObject.SetActive(_quest.beatTheLevelWith.Count > 1);
- icon3.gameObject.SetActive(_quest.beatTheLevelWith.Count > 2);
- if (_quest.beatTheLevelWith.Count > 0)
- {
- icon1.sprite = _quest.beatTheLevelWith[0].icon;
- }
- if (_quest.beatTheLevelWith.Count > 1)
- {
- icon2.sprite = _quest.beatTheLevelWith[1].icon;
- }
- if (_quest.beatTheLevelWith.Count > 2)
- {
- icon3.sprite = _quest.beatTheLevelWith[2].icon;
- }
- description.text = winWith;
- break;
- case Quest.EType.BeatTheLevelWithout:
- description.text = winWithout;
- crossedOut1.SetActive(value: true);
- crossedOut2.SetActive(value: true);
- crossedOut3.SetActive(value: true);
- icon1.gameObject.SetActive(_quest.beatTheLevelWithout.Count > 0);
- icon2.gameObject.SetActive(_quest.beatTheLevelWithout.Count > 1);
- icon3.gameObject.SetActive(_quest.beatTheLevelWithout.Count > 2);
- if (_quest.beatTheLevelWithout.Count > 0)
- {
- icon1.sprite = _quest.beatTheLevelWithout[0].icon;
- }
- if (_quest.beatTheLevelWithout.Count > 1)
- {
- icon3.sprite = _quest.beatTheLevelWithout[1].icon;
- }
- if (_quest.beatTheLevelWithout.Count > 2)
- {
- icon3.sprite = _quest.beatTheLevelWithout[2].icon;
- }
- break;
- }
- }
-}