diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/ReduceChildrensBuildRequirementIfPerk.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'GameCode/ReduceChildrensBuildRequirementIfPerk.cs')
| -rw-r--r-- | GameCode/ReduceChildrensBuildRequirementIfPerk.cs | 24 |
1 files changed, 0 insertions, 24 deletions
diff --git a/GameCode/ReduceChildrensBuildRequirementIfPerk.cs b/GameCode/ReduceChildrensBuildRequirementIfPerk.cs deleted file mode 100644 index 02df554..0000000 --- a/GameCode/ReduceChildrensBuildRequirementIfPerk.cs +++ /dev/null @@ -1,24 +0,0 @@ -using UnityEngine; - -public class ReduceChildrensBuildRequirementIfPerk : MonoBehaviour -{ - [SerializeField] - private Equippable perk; - - private void Update() - { - if (PerkManager.instance.CurrentlyEquipped.Contains(perk)) - { - BuildSlot component = GetComponent<BuildSlot>(); - Debug.Log("Reduced build requirements of " + component.IsRootOf.Count); - foreach (BuildSlot item in component.IsRootOf) - { - if (item.ActivatorBuilding == component) - { - item.ActivatorLevel = Mathf.Max(0, item.ActivatorLevel - 1); - } - } - } - Object.Destroy(this); - } -} |
