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authorchai <215380520@qq.com>2023-11-02 11:51:31 +0800
committerchai <215380520@qq.com>2023-11-02 11:51:31 +0800
commit7f493f682503f5186308de7b8f74b5b49233cfe4 (patch)
tree8a91e2056bc79788ee4735dce88b8d516ba12beb /GameCode/ScalePulse.cs
+init
Diffstat (limited to 'GameCode/ScalePulse.cs')
-rw-r--r--GameCode/ScalePulse.cs18
1 files changed, 18 insertions, 0 deletions
diff --git a/GameCode/ScalePulse.cs b/GameCode/ScalePulse.cs
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--- /dev/null
+++ b/GameCode/ScalePulse.cs
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+using UnityEngine;
+
+public class ScalePulse : MonoBehaviour
+{
+ public AnimationCurve scaleCurve;
+
+ public float scaleIncrease = 0.4f;
+
+ public float pulseSpeed = 1f;
+
+ private float clock;
+
+ private void Update()
+ {
+ clock += Time.deltaTime * pulseSpeed;
+ base.transform.localScale = Vector3.one * (1f + scaleIncrease * scaleCurve.Evaluate(clock));
+ }
+}