diff options
| author | chai <215380520@qq.com> | 2023-11-02 11:51:31 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2023-11-02 11:51:31 +0800 |
| commit | 7f493f682503f5186308de7b8f74b5b49233cfe4 (patch) | |
| tree | 8a91e2056bc79788ee4735dce88b8d516ba12beb /GameCode/SetWidthToTarget.cs | |
+init
Diffstat (limited to 'GameCode/SetWidthToTarget.cs')
| -rw-r--r-- | GameCode/SetWidthToTarget.cs | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/GameCode/SetWidthToTarget.cs b/GameCode/SetWidthToTarget.cs new file mode 100644 index 0000000..fa5c6b6 --- /dev/null +++ b/GameCode/SetWidthToTarget.cs @@ -0,0 +1,29 @@ +using UnityEngine; + +public class SetWidthToTarget : MonoBehaviour +{ + public RectTransform target; + + public float padding; + + public float minWidth = 800f; + + private RectTransform rt; + + private void Awake() + { + rt = GetComponent<RectTransform>(); + if (rt.sizeDelta.x < minWidth) + { + rt.sizeDelta = new Vector2(minWidth, rt.sizeDelta.y); + } + } + + private void Update() + { + if (target.sizeDelta.x + padding * 2f > minWidth && !Mathf.Approximately(rt.sizeDelta.x - padding * 2f, target.sizeDelta.x)) + { + rt.sizeDelta = new Vector2(target.sizeDelta.x + padding * 2f, rt.sizeDelta.y); + } + } +} |
