diff options
| author | chai <215380520@qq.com> | 2023-11-02 11:51:31 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2023-11-02 11:51:31 +0800 |
| commit | 7f493f682503f5186308de7b8f74b5b49233cfe4 (patch) | |
| tree | 8a91e2056bc79788ee4735dce88b8d516ba12beb /GameCode/SettingsLanguage.cs | |
+init
Diffstat (limited to 'GameCode/SettingsLanguage.cs')
| -rw-r--r-- | GameCode/SettingsLanguage.cs | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/GameCode/SettingsLanguage.cs b/GameCode/SettingsLanguage.cs new file mode 100644 index 0000000..57173ee --- /dev/null +++ b/GameCode/SettingsLanguage.cs @@ -0,0 +1,32 @@ +using I2.Loc; +using UnityEngine; + +public class SettingsLanguage : MonoBehaviour +{ + public EnumSelector selector; + + private void Start() + { + selector.onChange.AddListener(OnChange); + } + + private void OnEnable() + { + selector.options.Clear(); + selector.options.AddRange(LocalizationManager.GetAllLanguages()); + string currentLanguage = LocalizationManager.CurrentLanguage; + for (int i = 0; i < selector.options.Count; i++) + { + if (selector.options[i] == currentLanguage) + { + selector.SetIndex(i); + break; + } + } + } + + private void OnChange() + { + LocalizationManager.CurrentLanguage = selector.options[selector.Index]; + } +} |
