diff options
| author | chai <215380520@qq.com> | 2023-11-02 11:51:31 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2023-11-02 11:51:31 +0800 |
| commit | 7f493f682503f5186308de7b8f74b5b49233cfe4 (patch) | |
| tree | 8a91e2056bc79788ee4735dce88b8d516ba12beb /GameCode/SizeRectangleToMeshBounds.cs | |
+init
Diffstat (limited to 'GameCode/SizeRectangleToMeshBounds.cs')
| -rw-r--r-- | GameCode/SizeRectangleToMeshBounds.cs | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/GameCode/SizeRectangleToMeshBounds.cs b/GameCode/SizeRectangleToMeshBounds.cs new file mode 100644 index 0000000..8962f24 --- /dev/null +++ b/GameCode/SizeRectangleToMeshBounds.cs @@ -0,0 +1,20 @@ +using Shapes; +using UnityEngine; + +[RequireComponent(typeof(Rectangle))] +public class SizeRectangleToMeshBounds : MonoBehaviour +{ + public float xMargin = 1f; + + public float yMargin = 1f; + + public MeshFilter meshFilter; + + [ContextMenu("RESIZE")] + private void OnEnable() + { + Rectangle component = GetComponent<Rectangle>(); + component.Height = meshFilter.sharedMesh.bounds.size.y + 2f * yMargin; + component.Width = meshFilter.sharedMesh.bounds.size.x + 2f * xMargin; + } +} |
