diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/TitleScreenUIHelper.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'GameCode/TitleScreenUIHelper.cs')
| -rw-r--r-- | GameCode/TitleScreenUIHelper.cs | 21 |
1 files changed, 0 insertions, 21 deletions
diff --git a/GameCode/TitleScreenUIHelper.cs b/GameCode/TitleScreenUIHelper.cs deleted file mode 100644 index 51e2415..0000000 --- a/GameCode/TitleScreenUIHelper.cs +++ /dev/null @@ -1,21 +0,0 @@ -using UnityEngine; - -public class TitleScreenUIHelper : MonoBehaviour -{ - [SerializeField] - private Equippable tutorialWeapon; - - public void ClickPlay() - { - if (LevelProgressManager.instance.GetLevelDataForScene("Neuland(Tutorial)").highscoreBest > 0 || LevelProgressManager.instance.GetLevelDataForScene("Neuland(Tutorial)").beatenBest) - { - Debug.Log("Start game in level select as tutorial has already been played."); - SceneTransitionManager.instance.TransitionFromNullToLevelSelect(); - return; - } - Debug.Log("Start it tutorial!"); - PerkManager.instance.CurrentlyEquipped.Clear(); - PerkManager.instance.CurrentlyEquipped.Add(tutorialWeapon); - SceneTransitionManager.instance.TransitionFromNullToLevel("Neuland(Tutorial)"); - } -} |
