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authorchai <215380520@qq.com>2024-05-19 16:05:01 +0800
committerchai <215380520@qq.com>2024-05-19 16:05:01 +0800
commitc5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch)
treea6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/TitleScreenUIHelper.cs
parent48b64e573a1709dc923cb9162b55be0246b3ff63 (diff)
* move
Diffstat (limited to 'GameCode/TitleScreenUIHelper.cs')
-rw-r--r--GameCode/TitleScreenUIHelper.cs21
1 files changed, 0 insertions, 21 deletions
diff --git a/GameCode/TitleScreenUIHelper.cs b/GameCode/TitleScreenUIHelper.cs
deleted file mode 100644
index 51e2415..0000000
--- a/GameCode/TitleScreenUIHelper.cs
+++ /dev/null
@@ -1,21 +0,0 @@
-using UnityEngine;
-
-public class TitleScreenUIHelper : MonoBehaviour
-{
- [SerializeField]
- private Equippable tutorialWeapon;
-
- public void ClickPlay()
- {
- if (LevelProgressManager.instance.GetLevelDataForScene("Neuland(Tutorial)").highscoreBest > 0 || LevelProgressManager.instance.GetLevelDataForScene("Neuland(Tutorial)").beatenBest)
- {
- Debug.Log("Start game in level select as tutorial has already been played.");
- SceneTransitionManager.instance.TransitionFromNullToLevelSelect();
- return;
- }
- Debug.Log("Start it tutorial!");
- PerkManager.instance.CurrentlyEquipped.Clear();
- PerkManager.instance.CurrentlyEquipped.Add(tutorialWeapon);
- SceneTransitionManager.instance.TransitionFromNullToLevel("Neuland(Tutorial)");
- }
-}