diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/TreasureChestUIHelper.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'GameCode/TreasureChestUIHelper.cs')
| -rw-r--r-- | GameCode/TreasureChestUIHelper.cs | 39 |
1 files changed, 0 insertions, 39 deletions
diff --git a/GameCode/TreasureChestUIHelper.cs b/GameCode/TreasureChestUIHelper.cs deleted file mode 100644 index e0a7b5c..0000000 --- a/GameCode/TreasureChestUIHelper.cs +++ /dev/null @@ -1,39 +0,0 @@ -using TMPro; -using UnityEngine; - -public class TreasureChestUIHelper : MonoBehaviour -{ - public Transform scaleTarget; - - public TextMeshProUGUI balanceNumber; - - public GameObject toggleParent; - - private DayNightCycle dnc; - - private LocalGamestate lgs; - - private void Update() - { - if (dnc == null) - { - dnc = DayNightCycle.Instance; - } - if (lgs == null) - { - lgs = LocalGamestate.Instance; - } - if (dnc == null || lgs == null) - { - toggleParent.SetActive(value: false); - } - else if (dnc.CurrentTimestate == DayNightCycle.Timestate.Day && lgs.CurrentState == LocalGamestate.State.InMatch) - { - toggleParent.SetActive(value: true); - } - else - { - toggleParent.SetActive(value: false); - } - } -} |
