diff options
| author | chai <215380520@qq.com> | 2023-11-02 11:51:31 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2023-11-02 11:51:31 +0800 |
| commit | 7f493f682503f5186308de7b8f74b5b49233cfe4 (patch) | |
| tree | 8a91e2056bc79788ee4735dce88b8d516ba12beb /GameCode/UnitAttackAnimator.cs | |
+init
Diffstat (limited to 'GameCode/UnitAttackAnimator.cs')
| -rw-r--r-- | GameCode/UnitAttackAnimator.cs | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/GameCode/UnitAttackAnimator.cs b/GameCode/UnitAttackAnimator.cs new file mode 100644 index 0000000..01b95c2 --- /dev/null +++ b/GameCode/UnitAttackAnimator.cs @@ -0,0 +1,31 @@ +using UnityEngine; + +public class UnitAttackAnimator : MonoBehaviour +{ + public AutoAttack unit; + + public OneShotAnimationBase attackAnimation; + + public OneShotAnimationBase[] additionalAttackAnimations; + + private void Start() + { + if ((bool)unit) + { + unit.onAttackTriggered.AddListener(OnAttack); + } + } + + private void OnAttack() + { + if ((bool)attackAnimation) + { + attackAnimation.Trigger(); + } + OneShotAnimationBase[] array = additionalAttackAnimations; + for (int i = 0; i < array.Length; i++) + { + array[i].Trigger(); + } + } +} |
