diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/UnitSpawnAppear.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'GameCode/UnitSpawnAppear.cs')
| -rw-r--r-- | GameCode/UnitSpawnAppear.cs | 36 |
1 files changed, 0 insertions, 36 deletions
diff --git a/GameCode/UnitSpawnAppear.cs b/GameCode/UnitSpawnAppear.cs deleted file mode 100644 index 514dcbb..0000000 --- a/GameCode/UnitSpawnAppear.cs +++ /dev/null @@ -1,36 +0,0 @@ -using UnityEngine; - -public class UnitSpawnAppear : MonoBehaviour -{ - public AnimationCurve scaleCurve; - - public float animationTime; - - public float initialDelay; - - public Transform target; - - private float timer; - - private float delay; - - private void Awake() - { - target.localScale = Vector3.zero; - } - - private void Update() - { - delay += Time.deltaTime; - if (!(delay < initialDelay)) - { - timer += Time.deltaTime; - target.localScale = Vector3.one * scaleCurve.Evaluate(Mathf.InverseLerp(0f, animationTime, timer)); - if (timer > animationTime) - { - base.transform.localScale = Vector3.one; - base.enabled = false; - } - } - } -} |
