diff options
| author | chai <215380520@qq.com> | 2023-11-02 11:51:31 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2023-11-02 11:51:31 +0800 |
| commit | 7f493f682503f5186308de7b8f74b5b49233cfe4 (patch) | |
| tree | 8a91e2056bc79788ee4735dce88b8d516ba12beb /Rewired/Rewired.Demos/PressAnyButtonToJoinExample_Assigner.cs | |
+init
Diffstat (limited to 'Rewired/Rewired.Demos/PressAnyButtonToJoinExample_Assigner.cs')
| -rw-r--r-- | Rewired/Rewired.Demos/PressAnyButtonToJoinExample_Assigner.cs | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/Rewired/Rewired.Demos/PressAnyButtonToJoinExample_Assigner.cs b/Rewired/Rewired.Demos/PressAnyButtonToJoinExample_Assigner.cs new file mode 100644 index 0000000..83c25e8 --- /dev/null +++ b/Rewired/Rewired.Demos/PressAnyButtonToJoinExample_Assigner.cs @@ -0,0 +1,57 @@ +using System.Collections.Generic; +using UnityEngine; + +namespace Rewired.Demos; + +[AddComponentMenu("")] +public class PressAnyButtonToJoinExample_Assigner : MonoBehaviour +{ + private void Update() + { + if (ReInput.isReady) + { + AssignJoysticksToPlayers(); + } + } + + private void AssignJoysticksToPlayers() + { + IList<Joystick> joysticks = ReInput.controllers.Joysticks; + for (int i = 0; i < joysticks.Count; i++) + { + Joystick joystick = joysticks[i]; + if (!ReInput.controllers.IsControllerAssigned(joystick.type, joystick.id) && joystick.GetAnyButtonDown()) + { + Player player = FindPlayerWithoutJoystick(); + if (player == null) + { + return; + } + player.controllers.AddController(joystick, removeFromOtherPlayers: false); + } + } + if (DoAllPlayersHaveJoysticks()) + { + ReInput.configuration.autoAssignJoysticks = true; + base.enabled = false; + } + } + + private Player FindPlayerWithoutJoystick() + { + IList<Player> players = ReInput.players.Players; + for (int i = 0; i < players.Count; i++) + { + if (players[i].controllers.joystickCount <= 0) + { + return players[i]; + } + } + return null; + } + + private bool DoAllPlayersHaveJoysticks() + { + return FindPlayerWithoutJoystick() == null; + } +} |
