diff options
| author | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
| commit | a22c505984697881f5f911a165ee022087b69e09 (patch) | |
| tree | d3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_1_0/Decompile/AttackCooldownAnimation.cs | |
| parent | 4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff) | |
Diffstat (limited to 'Thronefall_1_0/Decompile/AttackCooldownAnimation.cs')
| -rw-r--r-- | Thronefall_1_0/Decompile/AttackCooldownAnimation.cs | 50 |
1 files changed, 0 insertions, 50 deletions
diff --git a/Thronefall_1_0/Decompile/AttackCooldownAnimation.cs b/Thronefall_1_0/Decompile/AttackCooldownAnimation.cs deleted file mode 100644 index d4f65c5..0000000 --- a/Thronefall_1_0/Decompile/AttackCooldownAnimation.cs +++ /dev/null @@ -1,50 +0,0 @@ -using MoreMountains.Feedbacks; -using MPUIKIT; -using UnityEngine; - -public class AttackCooldownAnimation : MonoBehaviour -{ - public GameObject parent; - - public MPImage cooldownIndicator; - - public MMF_Player onShow; - - public MMF_Player onHide; - - private float currentCooldownPercentage; - - private bool inCooldown; - - private void Start() - { - parent.SetActive(value: false); - } - - public void SetCurrentCooldownPercentage(float value) - { - currentCooldownPercentage = value; - if (inCooldown && currentCooldownPercentage <= 0f) - { - onShow.StopFeedbacks(); - onHide.StopFeedbacks(); - onHide.PlayFeedbacks(); - inCooldown = false; - } - if (!inCooldown && currentCooldownPercentage > 0f) - { - onShow.StopFeedbacks(); - onHide.StopFeedbacks(); - onShow.PlayFeedbacks(); - inCooldown = true; - } - } - - private void Update() - { - if (currentCooldownPercentage > 0f) - { - cooldownIndicator.fillAmount = 1f - currentCooldownPercentage; - } - } -} |
