diff options
| author | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
| commit | a22c505984697881f5f911a165ee022087b69e09 (patch) | |
| tree | d3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_1_0/Decompile/BuildingMeshTracker.cs | |
| parent | 4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff) | |
Diffstat (limited to 'Thronefall_1_0/Decompile/BuildingMeshTracker.cs')
| -rw-r--r-- | Thronefall_1_0/Decompile/BuildingMeshTracker.cs | 59 |
1 files changed, 0 insertions, 59 deletions
diff --git a/Thronefall_1_0/Decompile/BuildingMeshTracker.cs b/Thronefall_1_0/Decompile/BuildingMeshTracker.cs deleted file mode 100644 index 02e18e5..0000000 --- a/Thronefall_1_0/Decompile/BuildingMeshTracker.cs +++ /dev/null @@ -1,59 +0,0 @@ -using System.Collections; -using NGS.MeshFusionPro; -using UnityEngine; - -public class BuildingMeshTracker : MonoBehaviour -{ - public MeshFusionSource meshFuser; - - private Coroutine freezeWithDelay; - - private bool freezeWithDelayCoroRunning; - - private void OnEnable() - { - FreezeMeshWithDelay(); - } - - private void OnDisable() - { - Unfreeze(); - } - - public void Unfreeze() - { - if (freezeWithDelayCoroRunning) - { - StopCoroutine(freezeWithDelay); - freezeWithDelayCoroRunning = false; - } - meshFuser.UndoCombine(); - } - - public void FreezeMeshWithDelay() - { - if (!meshFuser.gameObject.activeInHierarchy) - { - return; - } - if (freezeWithDelay == null) - { - freezeWithDelay = StartCoroutine(FreezeMeshWithDelayCoro()); - return; - } - if (freezeWithDelayCoroRunning) - { - StopCoroutine(freezeWithDelay); - freezeWithDelayCoroRunning = false; - } - freezeWithDelay = StartCoroutine(FreezeMeshWithDelayCoro()); - } - - private IEnumerator FreezeMeshWithDelayCoro() - { - freezeWithDelayCoroRunning = true; - yield return new WaitForSeconds(2f); - meshFuser.AssignToController(); - freezeWithDelayCoroRunning = false; - } -} |
