diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:46:27 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:46:27 +0800 |
| commit | 8b1fc7063b387542803c6bc214ccf8acb32870bd (patch) | |
| tree | d310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/Decompile/DestroyOrDisableOnEnable.cs | |
| parent | 8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff) | |
* rename
Diffstat (limited to 'Thronefall_1_0/Decompile/DestroyOrDisableOnEnable.cs')
| -rw-r--r-- | Thronefall_1_0/Decompile/DestroyOrDisableOnEnable.cs | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/Thronefall_1_0/Decompile/DestroyOrDisableOnEnable.cs b/Thronefall_1_0/Decompile/DestroyOrDisableOnEnable.cs new file mode 100644 index 0000000..5879f90 --- /dev/null +++ b/Thronefall_1_0/Decompile/DestroyOrDisableOnEnable.cs @@ -0,0 +1,27 @@ +using UnityEngine; + +public class DestroyOrDisableOnEnable : MonoBehaviour +{ + [SerializeField] + private Hp[] destroy; + + [SerializeField] + private GameObject[] disable; + + private void OnEnable() + { + Hp[] array = destroy; + foreach (Hp hp in array) + { + if (hp.gameObject.activeInHierarchy) + { + hp.TakeDamage(1E+09f); + } + } + GameObject[] array2 = disable; + for (int i = 0; i < array2.Length; i++) + { + array2[i].SetActive(value: false); + } + } +} |
