diff options
| author | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
| commit | a22c505984697881f5f911a165ee022087b69e09 (patch) | |
| tree | d3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_1_0/Decompile/EnemyScreenMarkerUIHelper.cs | |
| parent | 4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff) | |
Diffstat (limited to 'Thronefall_1_0/Decompile/EnemyScreenMarkerUIHelper.cs')
| -rw-r--r-- | Thronefall_1_0/Decompile/EnemyScreenMarkerUIHelper.cs | 54 |
1 files changed, 0 insertions, 54 deletions
diff --git a/Thronefall_1_0/Decompile/EnemyScreenMarkerUIHelper.cs b/Thronefall_1_0/Decompile/EnemyScreenMarkerUIHelper.cs deleted file mode 100644 index 4d79edf..0000000 --- a/Thronefall_1_0/Decompile/EnemyScreenMarkerUIHelper.cs +++ /dev/null @@ -1,54 +0,0 @@ -using MPUIKIT; -using TMPro; -using UnityEngine; - -public class EnemyScreenMarkerUIHelper : MonoBehaviour -{ - public GameObject defaultMarkerParent; - - public MPImageBasic enemyIcon; - - public TextMeshProUGUI enemyNumber; - - public GameObject largeMarkerParent; - - public MPImageBasic largeEnemyIcon; - - public TextMeshProUGUI largeEnemyNumber; - - public Vector2 largeDimensions = new Vector2(112f, 112f); - - private Vector2 regularDimensions; - - private RectTransform ownRT; - - private SettingsManager settings; - - private void Start() - { - settings = SettingsManager.Instance; - ownRT = GetComponent<RectTransform>(); - regularDimensions = ownRT.sizeDelta; - } - - private void Update() - { - if (!(defaultMarkerParent == null) && !(largeMarkerParent == null)) - { - if (settings.UseLargeInGameUI) - { - defaultMarkerParent.SetActive(value: false); - largeMarkerParent.SetActive(value: true); - largeEnemyIcon.sprite = enemyIcon.sprite; - largeEnemyNumber.text = enemyNumber.text; - ownRT.sizeDelta = largeDimensions; - } - else - { - defaultMarkerParent.SetActive(value: true); - largeMarkerParent.SetActive(value: false); - ownRT.sizeDelta = regularDimensions; - } - } - } -} |
