summaryrefslogtreecommitdiff
path: root/Thronefall_1_0/Decompile/FromToAnimation.cs
diff options
context:
space:
mode:
authorchai <215380520@qq.com>2024-05-19 16:46:27 +0800
committerchai <215380520@qq.com>2024-05-19 16:46:27 +0800
commit8b1fc7063b387542803c6bc214ccf8acb32870bd (patch)
treed310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/Decompile/FromToAnimation.cs
parent8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff)
* rename
Diffstat (limited to 'Thronefall_1_0/Decompile/FromToAnimation.cs')
-rw-r--r--Thronefall_1_0/Decompile/FromToAnimation.cs45
1 files changed, 45 insertions, 0 deletions
diff --git a/Thronefall_1_0/Decompile/FromToAnimation.cs b/Thronefall_1_0/Decompile/FromToAnimation.cs
new file mode 100644
index 0000000..29807cc
--- /dev/null
+++ b/Thronefall_1_0/Decompile/FromToAnimation.cs
@@ -0,0 +1,45 @@
+using System.Collections;
+using UnityEngine;
+
+public class FromToAnimation : OneShotAnimationBase
+{
+ public AnimationCurve curve;
+
+ public float duration = 0.75f;
+
+ public Vector3 eulerTargetRotation;
+
+ public Transform transformToAnimate;
+
+ private Quaternion initialRotation;
+
+ private Quaternion targetRotation;
+
+ private void Start()
+ {
+ initialRotation = transformToAnimate.localRotation;
+ targetRotation = Quaternion.Euler(eulerTargetRotation.x, eulerTargetRotation.y, eulerTargetRotation.z);
+ }
+
+ private IEnumerator Animate()
+ {
+ transformToAnimate.localRotation = initialRotation;
+ float timer = 0f;
+ while (timer < duration)
+ {
+ transformToAnimate.localRotation = Quaternion.Lerp(initialRotation, targetRotation, curve.Evaluate(timer / duration));
+ timer += Time.deltaTime;
+ yield return null;
+ }
+ transformToAnimate.localRotation = Quaternion.Lerp(initialRotation, targetRotation, curve.Evaluate(1f));
+ }
+
+ public override void Trigger()
+ {
+ if (base.gameObject.activeInHierarchy)
+ {
+ StopAllCoroutines();
+ StartCoroutine(Animate());
+ }
+ }
+}