diff options
| author | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
| commit | a22c505984697881f5f911a165ee022087b69e09 (patch) | |
| tree | d3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_1_0/Decompile/GPUInstanced.cs | |
| parent | 4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff) | |
Diffstat (limited to 'Thronefall_1_0/Decompile/GPUInstanced.cs')
| -rw-r--r-- | Thronefall_1_0/Decompile/GPUInstanced.cs | 80 |
1 files changed, 0 insertions, 80 deletions
diff --git a/Thronefall_1_0/Decompile/GPUInstanced.cs b/Thronefall_1_0/Decompile/GPUInstanced.cs deleted file mode 100644 index 46c4d3e..0000000 --- a/Thronefall_1_0/Decompile/GPUInstanced.cs +++ /dev/null @@ -1,80 +0,0 @@ -using UnityEngine; - -public class GPUInstanced : MonoBehaviour -{ - private MeshRenderer mr; - - private GPUInstancingManager gpui; - - private bool started; - - private bool eenabled; - - private Mesh mesh; - - private Material mat; - - private void Start() - { - if (mr == null) - { - mr = GetComponent<MeshRenderer>(); - } - if (mr == null) - { - Object.Destroy(this); - return; - } - if (gpui == null) - { - gpui = GPUInstancingManager.Instance; - } - if (gpui == null) - { - Object.Destroy(this); - return; - } - mesh = mr.GetComponent<MeshFilter>().sharedMesh; - mat = mr.sharedMaterial; - if (eenabled) - { - mr.enabled = false; - gpui.AddVirtualMeshRenderer(mesh, mat, base.transform); - } - started = true; - } - - private void OnEnable() - { - eenabled = true; - if (started) - { - mr.enabled = false; - gpui.AddVirtualMeshRenderer(mesh, mat, base.transform); - } - } - - private void OnDisable() - { - eenabled = false; - if (started) - { - gpui.RemoveVirtualMeshRenderer(mesh, mat, base.transform); - } - } - - public void OnMeshOrMaterialUpdate(Mesh newMesh, Material newMat) - { - if (newMesh != mesh || newMat != mat) - { - gpui.UpdateVirtualMeshRenderer(mesh, mat, newMesh, newMat, base.transform); - mesh = newMesh; - mat = newMat; - } - } - - private void Update() - { - OnMeshOrMaterialUpdate(mesh, mr.sharedMaterial); - } -} |
