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authorchai <215380520@qq.com>2024-05-20 22:36:58 +0800
committerchai <215380520@qq.com>2024-05-20 22:36:58 +0800
commita22c505984697881f5f911a165ee022087b69e09 (patch)
treed3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_1_0/Decompile/HealBoostMA.cs
parent4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff)
*renameHEADmaster
Diffstat (limited to 'Thronefall_1_0/Decompile/HealBoostMA.cs')
-rw-r--r--Thronefall_1_0/Decompile/HealBoostMA.cs55
1 files changed, 0 insertions, 55 deletions
diff --git a/Thronefall_1_0/Decompile/HealBoostMA.cs b/Thronefall_1_0/Decompile/HealBoostMA.cs
deleted file mode 100644
index 48cdbbb..0000000
--- a/Thronefall_1_0/Decompile/HealBoostMA.cs
+++ /dev/null
@@ -1,55 +0,0 @@
-using UnityEngine;
-
-public class HealBoostMA : ManualAttack
-{
- public float attackSpeedBoost = 20f;
-
- public ManualAttack manualAttackToBoost;
-
- public ParticleSystem boostParticles;
-
- public float attackSpeedDuration = 2f;
-
- public float timeToFillUpHealth = 3f;
-
- public float attackSpeedDurationWhenLowHealth = 4f;
-
- private float disableBoostIn;
-
- private float attackSpeedOriginal;
-
- public override void Start()
- {
- base.Start();
- }
-
- public override void Attack()
- {
- attackSpeedOriginal = manualAttackToBoost.cooldownTime;
- manualAttackToBoost.cooldownTime /= attackSpeedBoost;
- ParticleSystem.EmissionModule emission = boostParticles.emission;
- emission.enabled = true;
- disableBoostIn = attackSpeedDuration;
- if (hpPlayer.HpPercentage <= 0.33f)
- {
- disableBoostIn = attackSpeedDurationWhenLowHealth;
- }
- }
-
- public override void Update()
- {
- base.Update();
- disableBoostIn -= Time.deltaTime;
- if (disableBoostIn > 0f)
- {
- hpPlayer.Heal(hpPlayer.maxHp * Time.deltaTime / timeToFillUpHealth);
- cooldown = cooldownTime;
- }
- if (disableBoostIn + Time.deltaTime > 0f && disableBoostIn <= Time.deltaTime)
- {
- manualAttackToBoost.cooldownTime = attackSpeedOriginal;
- ParticleSystem.EmissionModule emission = boostParticles.emission;
- emission.enabled = false;
- }
- }
-}