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authorchai <215380520@qq.com>2024-05-19 16:46:27 +0800
committerchai <215380520@qq.com>2024-05-19 16:46:27 +0800
commit8b1fc7063b387542803c6bc214ccf8acb32870bd (patch)
treed310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/Decompile/HealBoostMA.cs
parent8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff)
* rename
Diffstat (limited to 'Thronefall_1_0/Decompile/HealBoostMA.cs')
-rw-r--r--Thronefall_1_0/Decompile/HealBoostMA.cs55
1 files changed, 55 insertions, 0 deletions
diff --git a/Thronefall_1_0/Decompile/HealBoostMA.cs b/Thronefall_1_0/Decompile/HealBoostMA.cs
new file mode 100644
index 0000000..48cdbbb
--- /dev/null
+++ b/Thronefall_1_0/Decompile/HealBoostMA.cs
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+using UnityEngine;
+
+public class HealBoostMA : ManualAttack
+{
+ public float attackSpeedBoost = 20f;
+
+ public ManualAttack manualAttackToBoost;
+
+ public ParticleSystem boostParticles;
+
+ public float attackSpeedDuration = 2f;
+
+ public float timeToFillUpHealth = 3f;
+
+ public float attackSpeedDurationWhenLowHealth = 4f;
+
+ private float disableBoostIn;
+
+ private float attackSpeedOriginal;
+
+ public override void Start()
+ {
+ base.Start();
+ }
+
+ public override void Attack()
+ {
+ attackSpeedOriginal = manualAttackToBoost.cooldownTime;
+ manualAttackToBoost.cooldownTime /= attackSpeedBoost;
+ ParticleSystem.EmissionModule emission = boostParticles.emission;
+ emission.enabled = true;
+ disableBoostIn = attackSpeedDuration;
+ if (hpPlayer.HpPercentage <= 0.33f)
+ {
+ disableBoostIn = attackSpeedDurationWhenLowHealth;
+ }
+ }
+
+ public override void Update()
+ {
+ base.Update();
+ disableBoostIn -= Time.deltaTime;
+ if (disableBoostIn > 0f)
+ {
+ hpPlayer.Heal(hpPlayer.maxHp * Time.deltaTime / timeToFillUpHealth);
+ cooldown = cooldownTime;
+ }
+ if (disableBoostIn + Time.deltaTime > 0f && disableBoostIn <= Time.deltaTime)
+ {
+ manualAttackToBoost.cooldownTime = attackSpeedOriginal;
+ ParticleSystem.EmissionModule emission = boostParticles.emission;
+ emission.enabled = false;
+ }
+ }
+}