diff options
| author | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
| commit | a22c505984697881f5f911a165ee022087b69e09 (patch) | |
| tree | d3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_1_0/Decompile/PerkDamageModifyerPlayerunitAuto.cs | |
| parent | 4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff) | |
Diffstat (limited to 'Thronefall_1_0/Decompile/PerkDamageModifyerPlayerunitAuto.cs')
| -rw-r--r-- | Thronefall_1_0/Decompile/PerkDamageModifyerPlayerunitAuto.cs | 26 |
1 files changed, 0 insertions, 26 deletions
diff --git a/Thronefall_1_0/Decompile/PerkDamageModifyerPlayerunitAuto.cs b/Thronefall_1_0/Decompile/PerkDamageModifyerPlayerunitAuto.cs deleted file mode 100644 index fe8a9de..0000000 --- a/Thronefall_1_0/Decompile/PerkDamageModifyerPlayerunitAuto.cs +++ /dev/null @@ -1,26 +0,0 @@ -using UnityEngine; - -public class PerkDamageModifyerPlayerunitAuto : MonoBehaviour -{ - private void Start() - { - PerkManager instance = PerkManager.instance; - if (instance.WarriorModeActive) - { - AutoAttack[] componentsInChildren = GetComponentsInChildren<AutoAttack>(includeInactive: true); - for (int i = 0; i < componentsInChildren.Length; i++) - { - componentsInChildren[i].DamageMultiplyer *= instance.warriorModeAllyDmgMulti; - } - } - if (instance.CommanderModeActive) - { - AutoAttack[] componentsInChildren = GetComponentsInChildren<AutoAttack>(includeInactive: true); - for (int i = 0; i < componentsInChildren.Length; i++) - { - componentsInChildren[i].DamageMultiplyer *= instance.commanderModeAllyDmgMulti; - } - } - Object.Destroy(this); - } -} |
