diff options
| author | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
| commit | a22c505984697881f5f911a165ee022087b69e09 (patch) | |
| tree | d3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_1_0/Decompile/PlayerAttackAnimator.cs | |
| parent | 4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff) | |
Diffstat (limited to 'Thronefall_1_0/Decompile/PlayerAttackAnimator.cs')
| -rw-r--r-- | Thronefall_1_0/Decompile/PlayerAttackAnimator.cs | 27 |
1 files changed, 0 insertions, 27 deletions
diff --git a/Thronefall_1_0/Decompile/PlayerAttackAnimator.cs b/Thronefall_1_0/Decompile/PlayerAttackAnimator.cs deleted file mode 100644 index 10407a6..0000000 --- a/Thronefall_1_0/Decompile/PlayerAttackAnimator.cs +++ /dev/null @@ -1,27 +0,0 @@ -using System.Collections.Generic; -using UnityEngine; - -public class PlayerAttackAnimator : MonoBehaviour -{ - public List<OneShotAnimationBase> animations = new List<OneShotAnimationBase>(); - - private ManualAttack playerAttack; - - public void AssignAttack(ManualAttack attack) - { - playerAttack = attack; - playerAttack.onAttack.AddListener(TriggerAnimations); - } - - private void TriggerAnimations() - { - if (!base.gameObject.activeInHierarchy) - { - return; - } - foreach (OneShotAnimationBase animation in animations) - { - animation.Trigger(); - } - } -} |
