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authorchai <215380520@qq.com>2024-05-20 22:36:58 +0800
committerchai <215380520@qq.com>2024-05-20 22:36:58 +0800
commita22c505984697881f5f911a165ee022087b69e09 (patch)
treed3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_1_0/Decompile/PositionAnimation.cs
parent4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff)
*renameHEADmaster
Diffstat (limited to 'Thronefall_1_0/Decompile/PositionAnimation.cs')
-rw-r--r--Thronefall_1_0/Decompile/PositionAnimation.cs42
1 files changed, 0 insertions, 42 deletions
diff --git a/Thronefall_1_0/Decompile/PositionAnimation.cs b/Thronefall_1_0/Decompile/PositionAnimation.cs
deleted file mode 100644
index c50408d..0000000
--- a/Thronefall_1_0/Decompile/PositionAnimation.cs
+++ /dev/null
@@ -1,42 +0,0 @@
-using System.Collections;
-using UnityEngine;
-
-public class PositionAnimation : OneShotAnimationBase
-{
- public AnimationCurve curve;
-
- public float duration = 0.75f;
-
- public Vector3 targetPosition;
-
- public Transform transformToAnimate;
-
- private Vector3 initialPosition;
-
- private void Start()
- {
- initialPosition = transformToAnimate.localPosition;
- }
-
- private IEnumerator Animate()
- {
- transformToAnimate.localPosition = initialPosition;
- float timer = 0f;
- while (timer < duration)
- {
- transformToAnimate.localPosition = Vector3.Lerp(initialPosition, targetPosition, curve.Evaluate(timer / duration));
- timer += Time.deltaTime;
- yield return null;
- }
- transformToAnimate.localPosition = Vector3.Lerp(initialPosition, targetPosition, curve.Evaluate(1f));
- }
-
- public override void Trigger()
- {
- if (base.gameObject.activeInHierarchy)
- {
- StopAllCoroutines();
- StartCoroutine(Animate());
- }
- }
-}