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authorchai <215380520@qq.com>2024-05-19 16:46:27 +0800
committerchai <215380520@qq.com>2024-05-19 16:46:27 +0800
commit8b1fc7063b387542803c6bc214ccf8acb32870bd (patch)
treed310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/Decompile/RiverScroller.cs
parent8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff)
* rename
Diffstat (limited to 'Thronefall_1_0/Decompile/RiverScroller.cs')
-rw-r--r--Thronefall_1_0/Decompile/RiverScroller.cs18
1 files changed, 18 insertions, 0 deletions
diff --git a/Thronefall_1_0/Decompile/RiverScroller.cs b/Thronefall_1_0/Decompile/RiverScroller.cs
new file mode 100644
index 0000000..65f9f3c
--- /dev/null
+++ b/Thronefall_1_0/Decompile/RiverScroller.cs
@@ -0,0 +1,18 @@
+using UnityEngine;
+
+public class RiverScroller : MonoBehaviour
+{
+ public Material mat;
+
+ public float speed;
+
+ public string propertyName;
+
+ private float xOffset;
+
+ private void Update()
+ {
+ xOffset += Time.deltaTime * speed;
+ mat.SetTextureOffset(propertyName, new Vector2(xOffset, 0f));
+ }
+}