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authorchai <215380520@qq.com>2024-05-20 22:36:58 +0800
committerchai <215380520@qq.com>2024-05-20 22:36:58 +0800
commita22c505984697881f5f911a165ee022087b69e09 (patch)
treed3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_1_0/Decompile/SimpleUIScaler.cs
parent4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff)
*renameHEADmaster
Diffstat (limited to 'Thronefall_1_0/Decompile/SimpleUIScaler.cs')
-rw-r--r--Thronefall_1_0/Decompile/SimpleUIScaler.cs43
1 files changed, 0 insertions, 43 deletions
diff --git a/Thronefall_1_0/Decompile/SimpleUIScaler.cs b/Thronefall_1_0/Decompile/SimpleUIScaler.cs
deleted file mode 100644
index 348433a..0000000
--- a/Thronefall_1_0/Decompile/SimpleUIScaler.cs
+++ /dev/null
@@ -1,43 +0,0 @@
-using UnityEngine;
-
-public class SimpleUIScaler : MonoBehaviour
-{
- public bool offsetPositionWhenLarge;
-
- public Vector2 offset;
-
- private Vector2 ogPosition;
-
- private bool ogPositionBuffered;
-
- private RectTransform bufferedRT;
-
- private void OnEnable()
- {
- if (offsetPositionWhenLarge)
- {
- bufferedRT = GetComponent<RectTransform>();
- if (!ogPositionBuffered)
- {
- ogPosition = bufferedRT.anchoredPosition;
- ogPositionBuffered = true;
- }
- }
- if (SettingsManager.Instance.UseLargeInGameUI)
- {
- if (offsetPositionWhenLarge)
- {
- bufferedRT.anchoredPosition = ogPosition + offset;
- }
- base.transform.localScale = Vector3.one * 1.5f;
- }
- else
- {
- if (offsetPositionWhenLarge)
- {
- bufferedRT.anchoredPosition = ogPosition;
- }
- base.transform.localScale = Vector3.one;
- }
- }
-}