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authorchai <215380520@qq.com>2024-05-20 22:36:58 +0800
committerchai <215380520@qq.com>2024-05-20 22:36:58 +0800
commita22c505984697881f5f911a165ee022087b69e09 (patch)
treed3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_1_0/Decompile/SizeRectangleToMeshBounds.cs
parent4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff)
*renameHEADmaster
Diffstat (limited to 'Thronefall_1_0/Decompile/SizeRectangleToMeshBounds.cs')
-rw-r--r--Thronefall_1_0/Decompile/SizeRectangleToMeshBounds.cs20
1 files changed, 0 insertions, 20 deletions
diff --git a/Thronefall_1_0/Decompile/SizeRectangleToMeshBounds.cs b/Thronefall_1_0/Decompile/SizeRectangleToMeshBounds.cs
deleted file mode 100644
index 8962f24..0000000
--- a/Thronefall_1_0/Decompile/SizeRectangleToMeshBounds.cs
+++ /dev/null
@@ -1,20 +0,0 @@
-using Shapes;
-using UnityEngine;
-
-[RequireComponent(typeof(Rectangle))]
-public class SizeRectangleToMeshBounds : MonoBehaviour
-{
- public float xMargin = 1f;
-
- public float yMargin = 1f;
-
- public MeshFilter meshFilter;
-
- [ContextMenu("RESIZE")]
- private void OnEnable()
- {
- Rectangle component = GetComponent<Rectangle>();
- component.Height = meshFilter.sharedMesh.bounds.size.y + 2f * yMargin;
- component.Width = meshFilter.sharedMesh.bounds.size.x + 2f * xMargin;
- }
-}