diff options
| author | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
| commit | a22c505984697881f5f911a165ee022087b69e09 (patch) | |
| tree | d3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_1_0/Decompile/UpgradeCommander.cs | |
| parent | 4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff) | |
Diffstat (limited to 'Thronefall_1_0/Decompile/UpgradeCommander.cs')
| -rw-r--r-- | Thronefall_1_0/Decompile/UpgradeCommander.cs | 47 |
1 files changed, 0 insertions, 47 deletions
diff --git a/Thronefall_1_0/Decompile/UpgradeCommander.cs b/Thronefall_1_0/Decompile/UpgradeCommander.cs deleted file mode 100644 index 015f31b..0000000 --- a/Thronefall_1_0/Decompile/UpgradeCommander.cs +++ /dev/null @@ -1,47 +0,0 @@ -using UnityEngine; - -public class UpgradeCommander : MonoBehaviour -{ - public static UpgradeCommander instance; - - public float moveSpeedMultiplicator = 1.5f; - - public float effectRadius = 12f; - - public float healingInterval = 1f; - - public float healingPerSecond = 1f; - - private float cooldown; - - private TagManager tagManager; - - private Transform playerTransform; - - private void OnEnable() - { - tagManager = TagManager.instance; - instance = this; - CommandUnits.instance.PlaceCommandedUnitsAndCalculateTargetPositions(); - CommandUnits.instance.commanding = false; - PlayerUpgradeManager.instance.commander = true; - playerTransform = PlayerUpgradeManager.instance.transform; - } - - private void Update() - { - cooldown -= Time.deltaTime; - if (!(cooldown <= 0f)) - { - return; - } - cooldown += healingInterval; - foreach (TaggedObject playerUnit in tagManager.PlayerUnits) - { - if ((playerTransform.position - playerUnit.transform.position).magnitude < effectRadius) - { - playerUnit.Hp.Heal(healingPerSecond * healingInterval); - } - } - } -} |
